Oct 28, 2005, 12:13 PM // 12:13
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#1
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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For exp w/mo farmers who need buffed up build that owns all grifons+minators at once
This build is mainly for the w/mo farmers who have non-effective builds that require to take on 2 or 3 mobs
AND IF U NVR FARMED GRIFONS WITH A W/MO
i suggest u go here and pic up a easy less effective build to get used to it
http://www.guildwarsguru.com/forum/s...ad.php?t=69827
Ok here is my w/mo farming build i started w/mo farming with standard builds and started to alter them and make them as good as possible and my record so far for clearing all the grifons + minators in the area in 3:23 secs from when u load up outside augury rock.
and u need to be a lvl 20 warrior/monk!!
armor:
ascalon helm, rest gladiator armor
runes suprior tactics ,any absorbtion,any vigor
8 healing
12 smiting
14 tactics
skills,
1.cyclone axe
2.bonneti's
3.watch yourself
4.gladiator defece
5.balthazarss aura
6.vigerous spirit
7.balthazars spirit
8.mending
items:
vampiric axe of shelter (mine) the upgrades should be perfect
any other axe(for running so that u have the extra regen)
the steps:
1.step one check u dont need a ----
2.enter prophets path from augury rock
3.cast ur enchatments and get moving
escape the rockshots.JPG
6.now stand ur ground and do a patten like this in skills to keep u alive
A*vigerous spirit
B*cyclone axe
C*watchyourself
D*bonneiti
E*balthzars aura
F*gladiators defence
G*watch yourself
H*cyclone axe
I*vigerous spirit
(when gladiaotrs defence ends go back to B and follow the patthern if on low health repeat b and d and c every 10 secs untill u are back to high health)
Unleash ur hidden powers.JPG
and then finsih off the rest with bonneit cycone glad and bal aura
almost done.JPG
this patten has gained me consant wins over the last 2 weeks
ONCE U HAVE MASTERED THIS BUILD BOO YAA U HAVE THE POWER LIKE ME!!
Power to the psycho!!.JPG
hope u enjoyed (i rushed this thread so tell me if i missed anything important or tell me any problem with it)
Last edited by dont feel no pain; Oct 28, 2005 at 02:38 PM // 14:38..
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Oct 28, 2005, 12:34 PM // 12:34
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#2
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Krytan Explorer
Join Date: Oct 2005
Location: Brighton, England
Guild: Ice Cold Elements [ICE]
Profession: Mo/
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that looks pretty effective, i've tried farming there before but i've never been able to kill more then 2 groups at a time, while you seem to be able to kill all of em quite easy....now i gotta try and get money for that armour..made the mistake of full knights armour...
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Oct 28, 2005, 01:35 PM // 13:35
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#3
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Wilds Pathfinder
Join Date: May 2005
Location: United States
Profession: Me/
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I like your interface. Very nice what you've done there.
Edit: Removed. I shouldn't be posting so early in the morning.
Last edited by toastgodsupreme; Oct 28, 2005 at 02:39 PM // 14:39..
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Oct 28, 2005, 02:04 PM // 14:04
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#4
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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rofl u are blind gladiators defence is there!!!!
Last edited by dont feel no pain; Oct 28, 2005 at 02:35 PM // 14:35..
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Oct 28, 2005, 02:39 PM // 14:39
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#5
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Wilds Pathfinder
Join Date: May 2005
Location: United States
Profession: Me/
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Quote:
Originally Posted by dont feel no pain
rofl u are blind gladiators defence is there!!!!
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Check me out, I'm retarded. This is what I get for playing all night and having to come to work at 8 am. =P
My bad.
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Oct 28, 2005, 03:54 PM // 15:54
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#6
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Frost Gate Guardian
Join Date: Sep 2005
Profession: W/Mo
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Quote:
Originally Posted by Grim Weeper
that looks pretty effective, i've tried farming there before but i've never been able to kill more then 2 groups at a time, while you seem to be able to kill all of em quite easy....now i gotta try and get money for that armour..made the mistake of full knights armour...
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this build is effective but not the best... but with this build you can take on all the griffons at once no prob... i say this build takes about 3:30 - 4mins(including picking up loot) per run, best build i've tried is 2:50 seconds(including picking up loot)
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Oct 28, 2005, 07:03 PM // 19:03
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#7
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Wilds Pathfinder
Join Date: Jul 2005
Profession: W/
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hm glads defense is getting popular in those runs lately. i knew i shoulda picked it up when i was in dragons lair =P
anyway i usually use healing hands, symbol of wrath, and live vicariously(sp) instead of watch yourself, balths spirit, and glads defense
not sure if your way is faster, do you kill all of them before you have to cast another balths aura? cuz i usually cast balths>symbol>another balths to finish them. then i take on the second wave
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Oct 29, 2005, 01:30 AM // 01:30
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#8
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Krytan Explorer
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Glads defence rocks my socks because of its fast recharge and the fact that you can cast through it.
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Oct 29, 2005, 02:18 AM // 02:18
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#9
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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Bleh, yet another "run from devourers" W/Mo build. I'm still waiting for somebody (else) to see that thinking outside the box will enable you to kill them with considerable ease, right along with almost anything in the desert except Jade Scarabs. Let me see your build solo 8 Hydras at once in Skyward Reach
, or 8 Sand Drakes in Diviner's Ascent
(yeah that's 6 but I've done more), or 10 devourers in Thirsty River (I'll have to get some screenies of that I suppose), then I'll be impressed with it. Every W/Mo build I've seen so far has the same fundamental flaw. Guys are missing the forest for the trees.
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Oct 29, 2005, 02:45 AM // 02:45
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#10
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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i dont know, im guess stacking a stance with aegis...*shrug*
ive been experimenting with different builds and i had a really STUPID build made specifically for fighting the forgotten enchanted. Its lots of fun, but really dumb. post it up tommorow...too sleepy to remember it now ._.
Last edited by lyra_song; Oct 29, 2005 at 02:47 AM // 02:47..
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Oct 29, 2005, 02:55 AM // 02:55
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#11
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Lion's Arch Merchant
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dont feel no pain,
Please take the minimal time to spell- and grammar-check your posts before submitting them, to allow others to read them without hemorrhaging profusely from their eyeballs.
I mean, typos happen, and this is gwg rather than English class. But, OW.
Thanks,
Galen
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Oct 29, 2005, 03:41 AM // 03:41
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#12
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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replace mending with live vicarously and replace watch yourself with symbol of wrath
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Oct 29, 2005, 05:47 AM // 05:47
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#13
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Grotto Attendant
Join Date: Jun 2005
Location: The Clouds
Guild: Scars Meadows [SMS]
Profession: Mo/Me
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Quote:
Originally Posted by twicky_kid
replace mending with live vicarously and replace watch yourself with symbol of wrath
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mending is a must for running, although symbol or wrath is good instead of watch yourself (although im not sure he can stay alive without it)
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Oct 29, 2005, 08:45 AM // 08:45
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#14
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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After counting, I realized this was only 9:
So I went to round up 10:
Same results:
Griffons? Meh.
Maybe "the best" is a subjective term. Hmmm...
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Oct 29, 2005, 09:14 AM // 09:14
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#15
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Quote:
Originally Posted by twicky_kid
replace mending with live vicarously and replace watch yourself with symbol of wrath
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i have been thinking of replaing watch yourself with symbol of wrath but i use mending for extra defence while gathering all of them and i dont need a extra 10 health on hits all is great now
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Oct 29, 2005, 12:34 PM // 12:34
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#16
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Quote:
Originally Posted by kvndoom
After counting, I realized this was only 9:
<--snip-->
Maybe "the best" is a subjective term. Hmmm...
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well best for him. Interesting build you have there. looks like a retribution build if you are a w/mo.
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Oct 29, 2005, 01:15 PM // 13:15
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#17
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Wilds Pathfinder
Join Date: Jul 2005
Location: huh?
Guild: The Final Exodus[FX]
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not to be nit-picking but what would be the difference between balthzars aura and symbol of wrath, besides the 20 less energy needed to cast symbol?
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Oct 29, 2005, 01:33 PM // 13:33
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#18
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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Aura is an enchantment, can be stripped, but lasts 10 seconds. Can also be extended with % mods, so a +15% or better enchantment mod will make it last 12 seconds instead of 10. It also can be cast on another person, preferably someone who is getting mobbed.
SoWrath is a static-area spell. It does damage to enemies in the area where you cast it. It lasts 5 seconds and cannot be extended. It can't be stripped either. Since it isn't cast on another person, hexes like Mark of Subversion don't affect it.
There are pluses and minuses to both. Back when BZ's Aura had a 15-second recharge and 1-second cast time, it was like being a walking, talking nukular bomb.
Quote:
Originally Posted by lyra_song
well best for him. Interesting build you have there. looks like a retribution build if you are a w/mo.
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Naw, Retribution wouldn't do much good with the small amount of damage the devourers are doing. It would take next to forever for them to finally die. But you're on the right track. I can take any size group of devourers in Thirsty and once I have them in position, it takes exactly 82 seconds for them to drop dead.
Last edited by kvndoom; Oct 29, 2005 at 01:39 PM // 13:39..
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Oct 29, 2005, 06:41 PM // 18:41
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#19
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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82 seconds? wow nice...hmn...its obviously not a AoE, because the bad guys are way too far int he devourer's pic. SoJ + riposte perhaps? although i dunno if riposte works against arrows...
Last edited by lyra_song; Oct 29, 2005 at 06:45 PM // 18:45..
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Oct 29, 2005, 11:12 PM // 23:12
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#20
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Academy Page
Join Date: Jun 2005
Guild: King's Overlord
Profession: W/Mo
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I use one similar to that, but no watch yourself, symbol of wrath, and instead of balths spirit i use live vicaiously.
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